It is currently Fri Sep 10, 2010 9:31 am


Post a new topicPost a reply Page 3 of 5   [ 65 posts ]
Go to page Previous  1, 2, 3, 4, 5  Next
Author Message
 Post subject:
PostPosted: Thu Mar 19, 2009 1:38 pm 

Joined: Sun Jul 22, 2007 7:33 pm
Posts: 945
Location: Columbus
ok, we actually looked at doing something like this 3yrs ago, but somehow we were overcomplicating it and couldnt get out of our rut to solve it. This is simpler and makes more sence than what we attempted and scrapped.


Issue is does the comp score turn into tourney points iinstead of bonus points, or just the strategy choices.

_________________
"The Common Man"

-----------------------------------------------------------

Buckeye Battles GT
WFB
July 10-11, 2010
40k RTT
July 9th, 2010
Delaware, OH
http://www.buckeyebattles.com


Top
 Profile  
 
 Post subject:
PostPosted: Thu Mar 19, 2009 1:44 pm 

Joined: Mon Aug 20, 2007 9:32 am
Posts: 43
Location: Pickerington, Ohio
just strategy choices. Were making the comp out of 20(or more you were saying a sec ago). Thats too much.

I also dont think we should have player comp. The strategic advantages of the bands should in theory compensate for tough builds.

Sportsmanship should be a couple concise yes/no questions


Top
 Profile  
 
 Post subject:
PostPosted: Thu Mar 19, 2009 1:55 pm 

Joined: Sat Jul 28, 2007 12:41 pm
Posts: 278
Location: Columbus, Ohio
I really don't like the battle point + comp score = opponent. What you run into is players who should never be matched up against each other playing in rounds 3, 4 and 5 and you see a strange number of people ending the tournament with 4 or 5 wins. The result is, all the really good players, who often expect to see each other and have the chance to defeat one another day two get muddled down by people with OTT lists who did ok but not great.

I think most importantly winners should play winners and losers play losers. The skill of the player still has more to do with the result of the game than the composition of the armies. We've seen at BB and MM and I'm sure all over at local gaming stores people who still can't win half the time with DoC or VC or whatever other rock hard list they want to bring. That's why I like banding. You keep the normal tournament structure of people with like records face off, but at the same time, at least for the first day, you can also play relatively similar lists.

_________________
Slacker- and proud of it.


Top
 Profile  
 
 Post subject:
PostPosted: Thu Mar 19, 2009 1:58 pm 

Joined: Mon Aug 20, 2007 9:32 am
Posts: 43
Location: Pickerington, Ohio
we can still drop the battle point + comp score = opponent on day 2

But using comp score in their numerical value means we dont have bands to fill. Tactical advantages will be determined by difference in comp score.

This also prevents low end of band 1 playing high end of band 2 from getting hit with disadvantages he probably doesnt deserve.


Top
 Profile  
 
 Post subject:
PostPosted: Thu Mar 19, 2009 1:59 pm 

Joined: Sun Jul 22, 2007 7:33 pm
Posts: 945
Location: Columbus
Maybe thats why we abandoned it. Boy my memory isnt what it used to be. IIRC there was quite the potential for me to win and play vs a band 2 loser, then I get bonuses for playing a band 2 loser and he may be a bad player on top of that hes got to play a winning guy with bonuses.

Definately needs worked on or we work on making banding bonuses.

_________________
"The Common Man"

-----------------------------------------------------------

Buckeye Battles GT
WFB
July 10-11, 2010
40k RTT
July 9th, 2010
Delaware, OH
http://www.buckeyebattles.com


Top
 Profile  
 
 Post subject:
PostPosted: Thu Mar 19, 2009 2:00 pm 

Joined: Mon Aug 20, 2007 9:32 am
Posts: 43
Location: Pickerington, Ohio
I think we posted at same time. see post above yours


Top
 Profile  
 
 Post subject:
PostPosted: Thu Mar 19, 2009 2:14 pm 

Joined: Mon Aug 20, 2007 9:32 am
Posts: 43
Location: Pickerington, Ohio
oh yeah, theres no bonuses for playing band 2. Thats just a one band difference. He gets hit with strategic disadvantages for playing a tougher army. That just means he loses even more than he would have. Bonus doesnt apply till band 1 vs 3


Top
 Profile  
 
 Post subject:
PostPosted: Thu Mar 19, 2009 2:18 pm 

Joined: Sun Jul 22, 2007 7:33 pm
Posts: 945
Location: Columbus
ok say Ive got a band 3ish list with a comp score of 3. Steinn the cheesemonger has a comp of 14. I win round 13pts and get 2 bonus points for a 15 total. Steinn sucks and gets beat down by Hutcherson who also brings his broken WE. ( :lol: ) So Steinn gets a point for showing up or something and we are both at 15. winner vs a guy that got wiped out.

_________________
"The Common Man"

-----------------------------------------------------------

Buckeye Battles GT
WFB
July 10-11, 2010
40k RTT
July 9th, 2010
Delaware, OH
http://www.buckeyebattles.com


Top
 Profile  
 
 Post subject:
PostPosted: Thu Mar 19, 2009 2:21 pm 

Joined: Sun Jul 22, 2007 7:33 pm
Posts: 945
Location: Columbus
david wrote:
oh yeah, theres no bonuses for playing band 2. Thats just a one band difference. He gets hit with strategic disadvantages for playing a tougher army. That just means he loses even more than he would have. Bonus doesnt apply till band 1 vs 3


I thought this was supposed to help those tweener guys at the top of 2 and bottom of 2.

_________________
"The Common Man"

-----------------------------------------------------------

Buckeye Battles GT
WFB
July 10-11, 2010
40k RTT
July 9th, 2010
Delaware, OH
http://www.buckeyebattles.com


Top
 Profile  
 
 Post subject:
PostPosted: Thu Mar 19, 2009 2:24 pm 

Joined: Mon Aug 20, 2007 9:32 am
Posts: 43
Location: Pickerington, Ohio
1) I dont think the judges will have it in them to use the full range of comp scores. I imagine that 4 will be the lowest given. Possibly not even that low. But lets pretend someone actually manages a 3 army.

And they manage to win with all points imaginable.

and cheesmonger 14 comp loses but grabs a point.

and theres no one else with 15 pts with closer comp score

Then yes you would play each other. But mr comp 3 would only get 1 band bonus because 2 band bonus doesnt start till 12 comp difference(6pts per band).

So tactical genius mr 3 will fight weak player with hard army 14 and he gets a bunch of tactical advantages to help him in his fight.

This will also be one of his hardest fights because hes on the verge of getting band 2 advantages.


Top
 Profile  
 
 Post subject:
PostPosted: Thu Mar 19, 2009 2:25 pm 

Joined: Mon Aug 20, 2007 9:32 am
Posts: 43
Location: Pickerington, Ohio
Quote:
I thought this was supposed to help those tweener guys at the top of 2 and bottom of 2.


I dont understand. The quote this remark refers to says you only get 1 band tactical advantages. Not 2 band bonus pts.


Top
 Profile  
 
 Post subject:
PostPosted: Thu Mar 19, 2009 2:39 pm 

Joined: Sun Jul 22, 2007 7:33 pm
Posts: 945
Location: Columbus
I dont see why Mr 3 wouldnt get bonus vs Mr 14 if band 2 is 6-12.

Why wouldnt we do something for band 2 at all? Earlier you were suggesting at the start that band 2 get all the strategic bonus vs 1 in the regular banding system. why would they not need that help at all in this system?

_________________
"The Common Man"

-----------------------------------------------------------

Buckeye Battles GT
WFB
July 10-11, 2010
40k RTT
July 9th, 2010
Delaware, OH
http://www.buckeyebattles.com


Top
 Profile  
 
 Post subject:
PostPosted: Thu Mar 19, 2009 2:44 pm 

Joined: Mon Aug 20, 2007 9:32 am
Posts: 43
Location: Pickerington, Ohio
my idea was a difference in comp of

6+ = 1 band bonus
12+ = 2 band bonus

mr 3 vs mr 14 is only 11 comp difference so doesnt qualify for 2 band bonus

He still gets the first turn, deploy, sides advantages. He doesnt get the bonus pts for 2 band difference.

Of course we still havent solidified the band bonuses


Top
 Profile  
 
 Post subject:
PostPosted: Thu Mar 19, 2009 3:01 pm 
Site Admin
User avatar

Joined: Fri Jul 20, 2007 10:21 am
Posts: 1725
Location: Dayton, OH
MR adjustment?

_________________
The beatings will continue until moral improves.

***MARAUDERS MAYHEM***
Spring March: March 12-14, 2010.
Autumn Rage: October 22-24, 2010
http://www.marauders-inc.com


Top
 Profile  
 
 Post subject:
PostPosted: Thu Mar 19, 2009 3:02 pm 

Joined: Mon Aug 20, 2007 9:32 am
Posts: 43
Location: Pickerington, Ohio
oh :) we were just messing around by calling the players mister(mr) and their comp level


Top
 Profile  
 
Display posts from previous:  Sort by  
Post a new topicPost a reply Page 3 of 5   [ 65 posts ]
Go to page Previous  1, 2, 3, 4, 5  Next


Who is online

Users browsing this forum: No registered users and 1 guest


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  
cron


Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group
twilightBB Style by Daniel St. Jules of Gamexe.net